by Citizen Epokhe - 9/22/2003 1:16:53 AM
In the manual it says that there is this life-force resource which should raise the PQ.Is this true or is it dismissed in the name of game-balance?I haven't seen one.
Thx..
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It's out of the game because it was thought to be too unbalancing.
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Some modders tried to revive it but apparently it's not possible. Too bad.
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Some modders tried to revive it but apparently it's not possible. |
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I always wondered about that. The last time I looked at the manual online it was still in there.
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I'd settle for a PQ +1% anomoly that only appears once in a while (say, 1 per size of the galaxy in levels)
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I always wondered about that. The last time I looked at the manual online it was still in there. |
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The online updated manual still has the progressive party and the life-force resource and possibly other minor errors.
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Could be nice to have it implemented for games with higher level of difficulties, like masso.
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Vincible, it's PQ+2% in the library, isn't it? But it would then be a common anomoly, and I bet that having PQ+50% in a huge galaxy might cause you to go to zero in scoring due to "cheating". Just a guess, but I've gotten +80% to soldiering easy from just anomolies... that's why I was suggesting it be very rare... in a huge or gigantic or extreme sizes, you might be able to harvest enough to gain a +5 or +8%... which would be useful, but not let you turn PQ10 worlds into "worthwhile" ones, yes?
Have you tried that mod in the Library? If so, what have your experiences with it been?
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#13
by Citizen laserjet - 11/20/2003 1:23:33 PM
maybe they are just so rare that they are coming to extinction an from now on they can be called "artifacts"(or maybe the precoursers used everything up???? )
[Message Edited]
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