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True...Evil Empire is sure to be behind this sudden wave of biological mayhem.
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We are reserving our most effective weapons for the crunch moment of takeover In the meantime, our own counterterrorism strategies are focused on defence against germ vectors by keeping our own blood alcohol levels significantly raised at all times; alcohol kills germs, you know.
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I hope all of us managed to get the 1.12 update. 
I've just started a Maso Huge game.
Let's all report in on new AI improvements that you spot.
Not an AI improvement but I note that minors are still buying techs for cash. Alexians and Carinoids bought but Kwailisians didn't.
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Can someone check if you have problems scrolling the mini-map? I asked in another thread but didn't get a response.
Could be a new bug in 1.12.
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Thanks vincible, I've posted the bug.
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Just getting to download 1.12 now as I was busy tonight. Nice to see bugs already spotted
It may be too late for me to try anything out tonight. Apparently, I gave my wife the little bug I had last week. She's not happy.
Talk to everyone in about 8 hours.
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Good morning, all!
Is there anything noticeably different on 1.12? I mean, besides the bugs? So far, the only things I've heard about are the bugs, but really no commentary about any improvements to gameplay. I d/l the update last night, but didn't start the game up, so tonight will be my first chance to check it out (hopefully). I was just wondering if the overall opinion was that this was just a buggy update which didn't do a whole lot for the game?
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Thanks Theoden, to think the thing I was looking for was under my nose all along.
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Report from my 1.12 Maso Huge game.
Dec 2182.
Flushed with minor cash, I've managed to get all the early TGs (A,DT,GA,FC,US,GSE,TS)so far.
The AIs seem to favour building star fighters and corvettes now.
The Alts, who had two systems, next to me did not build a single defender.
With Transports at Def 1, their system defense didn't look solid at all to me.
No tribute demands from the AIs so far. All relationships at Neutral.
Traded Interstellar Tactics from a minor. First time I've seen a minor get that tech before the Majors.
Traded IT for all the Alt warships and invaded one of their systems using their own transport.
Gave "Attack Alt" contract to Arcs. Relationship shot up to Friendly.
Amazingly, I had 10:2 base invasion odds even though I had no soldering bonuses so I conquered the 3Mil system with my one transport.
No sign of any noteworthy AI improvements as yet.
In fact, I'm having one of my easier Maso games.
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So I had a bunch of "Merc" starfighters and corvettes waiting outside the remaining Alt system currently defended by 2 colony ships. My transports are on their way.
Usually in this scenario, I would expect the Alts to build a defender but it was a corvette which sprung out to strike at my Merc force. It died and a while later, a Battlecruiser sprung out. I had a frigate on the way but one transport had arrived so I destroyed the colony ships and took out the system. Had a good 8:2 base odds which made my invasion easy.
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Bye-bye, Altarians!
Ray,
Are (Were) the Altarians Incredible or Genius?
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Incredible. I'm play 5 Incredibles.
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AI Changes:
+ AI at higher levels is more aggressive in countering common human strategies
+ AI will defend planets more aggressively
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Your example certainly doesn't sound like these were implemented.
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Too early to draw conclusions from one game, Theoden.
One unusual thing I noticed was that the Arcs declared war on me with the "I better deal with you before you deal with me" message which usually meant that they detected military buildup. I had all 4 trade routes with them too. However, I managed to get peace easily for some techs.
I've been careful not to stage any warships near their systems. However, I had ships parked next to a Cari system which also contained one of their starbases. I suspect that the military buildup detection has been amended to detect human ships near their starbases.
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Wouldn't be able to complete my game tonight.
Will wrap it up and submit tomorrow.
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I'm looking forward to your AAR, Ray! Good night!
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Bleh...double post.
[Message Edited]
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