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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Gal Civ 1.21 and Altarian Prophecy 1.51
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#125  by Citizen Bill Ko - 11/13/2004 9:13:11 PM

AP version 1.52:

CTD when Governer --> Military Swap --> right click on a ship type other than "nothing." Same when obsoleting ships.

Bill



                         Posted via Stardock Central
#126  by Citizen Blade777 - 11/14/2004 7:46:11 PM

I downloaded GalCiv 1.21 today and the game hangs when I try to load a saved game. I thought maybe it was because the game was saved before I upgraded GalCiv, but then I started a new game and saved it with GalCiv 1.21 and the game hangs when I try loading the saved game. I can start a new game, but cannot load a saved game. I am running the game on a 1.2 GHz processor with 512 Meg of RAM and a 128 MB Video Card. I have never had any video or sound issues.

The reason I loaded the updtaed version was because my screensaver causes the game to crash with GalCiv 1.0.

What do you think the issue is?

      
#127  by Diplomat Peace Phoenix - 11/15/2004 2:55:12 AM

The reason I loaded the updtaed version was because my screensaver causes the game to crash with GalCiv 1.0.

If you have passed from Galciv 1.0 to Galciv 1.21a, the savegame are clearly incompatible.

Have you tried to delete all data linked with savegames? Maybe the problem is linked with the fact that savegame in the old format still exists in ypur savegame directory.


                          
#128  by Senator CariElf - 11/15/2004 2:30:50 PM

Yes, delete any subfolders in your savedgames directory and that will probably fix it.

        
#129  by Citizen Blade777 - 11/15/2004 11:11:50 PM

Ok, thanks. The only reason I upgraded was to see if it would fix the crash caused by a screensaver popping up while the game is still running. If I don't participate in the Metaverse is there any benefit to the upgrade?


      
#130  by Diplomat Peace Phoenix - 11/16/2004 3:14:19 AM

If I don't participate in the Metaverse is there any benefit to the upgrade?

Well, there was lots of tweaks, bug fixes, loopholes closed and improvements (like some hyperlink in diplomacy screen and the tech navigator) from 1.0 to 1.21
take a look here http://sdcentral.stardock.com/public/gc1/production/history.htm Link


                          
#131  by Senator CariElf - 11/17/2004 1:42:03 PM

Blade777, when the screensaver pops up, does it leave Gal Civ out of focus for a long time? It doesn't seem to like that and I don't know why.

 

 



        
#132  by Citizen Atrocities - 11/17/2004 2:28:49 PM

I am kicking around buying the expansion. Its a toss up between this and HL2. Dilima.

      
#133  by Citizen elmo3 - 11/17/2004 3:27:13 PM

I wouldn't even consider HL2 right now with all the howling about the Steam mess. Seems many people can't register their copies through Steam because the servers have been overloaded, and if you don't register you don't play. A lot of people are pissed.

          
#134  by Veteran Publius of NV - 11/17/2004 11:08:00 PM

After downloading the latest update and starting a new game, I got the following CTD:

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : RADEON 9200
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0050580D 01:0010480D D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe

Processor Registers (x86):
EAX:10F3F448
EBX:7FFDC000
ECX:10F3F448
EDX:00000000
ESI:00000000
EDI:80000001
CS:EIP:001B:0050580D
SS:ESP:0023:0012F344 EBP:0012F5C0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0050580D 0012F5C0 0001:0010480D D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
0055E589 0012FA20 0001:0015D589 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
0040C060 0012FA68 0001:0000B060 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
005568BB 0012FAD4 0001:001558BB D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
00556B7B 0012FC50 0001:00155B7B D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
005581B7 0012FDB4 0001:001571B7 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
0055858A 0012FECC 0001:0015758A D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
0051B9F9 0012FEF8 0001:0011A9F9 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
00545120 0012FF0C 0001:00144120 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
005BFAB7 0012FF34 0001:001BEAB7 D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
005FBAAA 0012FFC0 0001:001FAAAA D:\Stardock\Drengin.net\AltarianProphecy\galciv.exe
7C816D4F 0012FFF0 0001:00015D4F C:\WINDOWS\system32\kernel32.dll


Debug information for each stardock app follows ....



                         Posted via Stardock Central
#135  by Senator CariElf - 11/18/2004 11:34:34 AM

jmgarth, I've already fixed this crash and we will probably be putting up a fix this afternoon.



        
#136  by Veteran Publius of NV - 11/18/2004 9:58:05 PM

jmgarth, I've already fixed this crash and we will probably be putting up a fix this afternoon.


Excellent! Thank you!



                         Posted via Stardock Central
#137  by Citizen Bill Ko - 11/18/2004 11:04:25 PM

I just stopped by to thank Cari for still supporting GalCiv this far past its end of life cycle!

Bill



                         Posted via Stardock Central
#138  by Citizen zichella - 11/23/2004 10:53:56 PM

Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file C:\Projects\pear\SOURCE\MEMMAN.CPP at line 581.

Same here

                    
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