It seems like there are rounds of battle where the 'toughest' ships from each stack attack each other. But which one is the 'toughest?' Is it by Hit Points, Defense Rating, Attack Rating? Does it depend upon who attacked who? I've heard that if starbases are involved they get attacked last. What about Colony ships, Transports, Sensor Drones, etc.? Any clarification is appreciated.
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#1
by Citizen WasabeXX - 6/6/2003 6:18:26 PM
I know there have been lots of different opionions on this, but from what I've observed. . .
The ship with the higest attack value fights against the ship from the enemy that also has the highest attack value.
So of course since starbases have 0 attack, they are always attacked last. Also, since Anti-Matter Missiles have the highest attack, they are always targetted first when in a stack.
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"I heard a rumor that there's a fleet defense bonus in the current version. Has anybody figured out how big the bonus is?"
It's a bug rather than a working as designed bonus. We have had many reports of fleets of small fighters/transports successfully defending against massive capital ships.
"Can you make a group of ships move at the rate of the slowest (e.g. a transport)? If so, please explain what to do."
Using the fleet function would achieve that. Click on the bunch of ships and push "F".
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"The manual also documents the fleet bonus (defensive only) although it doesn't give any details."
Woah, documented in the manual? I thought it is a bug (really looks like one to me) rather than a proper feature. Let me check out the manual on this.
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"Tip: While combat is resolved one-on-one, if the defender is in a fleet, they do get some bonuses,
reflecting the support the other ships can provide."
What??? This is a working as designed feature?!? This changes everything (bonks head on table).
RayChua goes to create large numbers of starfighters.
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Hey, but doesn't the fleet defense bonus introduce some inconsistency to the oft-complained fact that there is no bonus for fleet attack?
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Yeah, I do remember J4. drank01, yourself and a couple of others including myself have seen clear evidence of this fleet defense bonus. The issue here is that this bonus does seem to be a huge one rather than a minor bonus that can be resonably expected from supporting defenders.
A bunch of starfighters even when providing covering phaser fire should not be able to take down an Avatar while only losing a few of their own. That is why I was actually the one who stood out to say that this is probably a bug rather than a feature.
Frogboy has stated very explicitly in another thread that there is no fleet attack bonus and it is unlikely that there will ever be such a bonus due its impact on game balance. That is why I'm rather surprised to see a fleet defense bonus.
This huge fleet defense bonus would just result in players grouping large numbers of small cheap ships and bait for attacks.
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#16
by Citizen Elad- - 6/12/2003 8:38:34 AM
Perhaps the civ3 style of build army could be implimented?
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