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BRILLIANT!! Well done guys, thanks.
I got Word to put in page numbers (had to put a blank page as page 1)
Thanks again
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Great job, guys.
My comments:
1.3 Map Size
Since you are talking about Map Size, a short section on habitability will be good. Rare plays differently from Abundant.
3.1.2 Ship Strategies
Fleet defense bonus should be taken out as it is now a confirmed bug which would be fixed in the next update.
3.3 Morale
Another way to keep planets population at 100% is propaganda.
5.1 Culture Bombing
Step 2: Note that building a culture starbase in enemy sector may lead to them asking for it else declaring war.
4.2.1 AI and Military
Re: Key Hint. Note that you can’t bribe a AI which has warm or higher relations to another to attack that race
4.2.2. Relationships and Alliances
I believe Cari mentioned that trade is needed to get you up to close. Tributes can only bring you up to friendly.
That's all for now.
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OS's thread discussing this can be found here (just in case I forget to come post the link here for any updates...)
Link
Of course, I'll try not to forget, but work has been a nightmare from hell this week......
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Well done. One extra tip. I like to keep my trade going straight rather than diagonally. It makes it easier for me to keep track of where to put my trade upgrades on starbases.
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| Reverant Leader: Actually when you think about it, the way to get the most trade money out of a sector is to have the route diagonal from one corner of the sector to the far-opposite corner. That said, it's mostly impossible to do. You are better off looking for really good planets to trade with, and just deal with the route as it is. (IMHO) |
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Actually, I have to disagree. Check this picture out:
..1 2 3 4 5 6
1 * * * * * *
2 * * * * * *
3 * * * * * *
4 * * * * * *
5 * * * * * *
6 * * * * * *
OK now let's say we have a ship in 1,1 and we move to 6,6 (as you suggest is best). Now if we had to move over to 2,1 before dropping to 2,2, then you would be right. But in GalCiv ships move directly diagonally. So they go from 1,1 to 2,2 to 3,3 to 4,4 to 5,5 to 6,6. That's 5 moves.
Now if you go from 1,1 to 1,6 (or 6,1) you also go 5 moves.
So if you try to mess with diagonals, unless you nail it perfectly you are going to get less time in sector than vertically or horizontally.
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i've just made pdf version from doc file myself. Navigation pane and TOC links are working.
+ some comments from this thread and page numbers included
Link
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Gibbie99: sure.
my email is Email
and your?
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Gibbie99: so why dont u send me .doc to convert?
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Here's another mirror for the PDF version.
Link
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