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| Good to know that we have a very experienced DM on board |
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I haven't done a lot in the RPG world for about a decade - my wife is much more involved than I these days! Link
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| Peter F. Hamilton's excellent Night Dawn's Trilogy |
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I'd also recommend his earlier "Greg Mandel" books too.
Alex
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Vincible...
Tribute!! My favorite...
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There are no more Minors? Or are they broke?
Or is Maso just designed to not allow very much tribute? I've never tried Maso, so I don't know.
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| On maso, no one will give you money. Period. |
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Boy, that sounds like fun!!
Makes me want to run out and start a Maso game...okay maybe not.
Does Crippling give the same?
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Sent out on a lone mission for the Fellowship, Miles Naismith falls under the influence of an evil sorcerer. Fighting the evil influence invading Miles soul, Miles flees and retreats to a lone mountain top where he desperately tries to regain his equilibrium through meditation and self-control, relying on his monk skills. After a period of mental regeneration, he takes a vow of silence and returns to his monastery. The monastery gives him the mission of finding a good cause to contribute to. The work will do Miles good as he is low on gold pieces and needs the employment anyway. This becomes Miles temporary priority, but vows to aid the fellowship part-time as new quest is completed.
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I've added the Fellowship Empire site that Barry created into our main empire page.
Do visit and give your comments on how it can be improved.
Link
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Plephart cursed the day that he set foot into the Fellowship Halls as he ran for his dear life.
The thundering sound of hoofs behind reminded him of the predicament that he had found himself.
He had been sent on a mission by the village elders to locate Idleprocess, who had vanished after a trip to the woods. As he tracked, he had the misfortune of encountering a GROSS pirate. The pirate evidently knew magic as he vanished before Plephart could send an arrow to his evil heart. Then his world turned black.
When he awoke, he found himself tied up with a very attractive young lady who introduced herself as Darth Babe. It was a strange name but these were strange times. His captors had left him in a cave and as he despaired over his fate, two animals arrived and released them from their bonds. Those creatures also instructed them to head straight for the Fellowship Halls where they would be safe. Darth acted rather strangely as they traveled together, but Plephart thought she was probably still affected by the trauma of her capture.
Their arrival at the Halls was expected. Idleprocess shared regarding the doppelgangers and Plephart was glad to be reunited with his longbow.
He knew he should have known better than to have volunteered for the mission. The smiles of the assembled as he raised his hand were too broad.
Before he left, a mage named Accrest had cast a spell of Haste on him while a dark elf by the name of Gibbie imbued him with a white glow. A hobbit gave him a potion to drink, saying it would strengthen his constitution. He was told to stand at the edge of the woods facing the small knoll to the west and to wait for horsemen to approach. He was then to run quickly towards a narrow valley south-east of the woods.
Glancing around as he ran, he saw that the Death Knights have formed a triangular wave behind him. He knew not how he had managed to keep ahead of the vicious hoofs of the Hell mounts nor escape the swipes from those massive dark steeled swords that they held in their hand. The white glow on his body had somehow afflicted the Death Knights with an insane rage as they now follow him like bees to honey.
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I just updated the Fellowship News. All the news fit to read!
Link
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"Ray I have one question Who is Darth babe?"
Heheh, Darth. Plephart threw me a curve ball by saying that he hated pirates after I've paired the both of you together. So I put your skills of illusion to good use. And a little guile from a pirate never hurts.
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Let's have a discussion here.
What are your Top 3 game winning strategies?
Mine are:
1. Culture Bomb
2. Bribing AIs to war
3. Alpha Strike
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Yes, taking out all AI planets in one turn.
Talking about bribing to war, we have discussed about its power months back. The simplest thing to make the difficulty harder would be to make it much more costly to bribe AIs to war. It would actually make sense as the AI consumes a huge amount of resources in terms of ships everytime they go to war. And they are also drawn out of position, leaving them ripe for an attack by humans.
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Wow Barry, you really are a fervent recruiter, I'm seeing your recruting posts all over. Good job! 
Well, we'll be needing more recruits and points if we hope to stay tops as both MWC and GROSS are or will be adding to their numbers.
MWC seem to have a wonderful magnetic pull even with seemingly minimal recruitment efforts and GROSS will soon assimilate some powerful mutants from Freedom Force.
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Would like to bid a warm welcome to some of the new members to the Fellowship in recent days.
Cirrhosis
Lizard79
Celt_vIDAS
aaroncampf
Other than Cirrhosis, who is part of the 9000 series (player id) of players, the others are all 10000 series players. Our empire has a good mix of experience and youthful vigor. 
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Just in case some of you are interested, our Fellowship Galciv old-timers list:
1451 Popup Target
1825 briunb77
2026 H5O
2317 smok-n-joe
2669 Ray the Wanderer
3611 Michael Casey
3803 KseAli
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KitWarrior's top strategies:
1. Alpha Strike
2. Alpha Strike
3. get a drink
4. Alpha Strike
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