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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Fellowship of the Ring Empire Thread
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#525  by Veteran vincible - 7/23/2003 12:21:12 PM

Wow, I've gotten way too used to one particular playing style. I'm playing my first gigantic map in a long time and I'm having serious money issues. I'm used to collecting a good chunk of my income from trade but that breaks down on gigantic. Gotta find new ways to win

                        
#526  by Veteran Primipilus Alexus - 7/23/2003 12:26:45 PM

Good to know that we have a very experienced DM on board


I haven't done a lot in the RPG world for about a decade - my wife is much more involved than I these days! http://www.rpg-resource.org.uk Link



                           Posted via Stardock Central
#527  by Veteran Primipilus Alexus - 7/23/2003 12:29:12 PM

Peter F. Hamilton's excellent Night Dawn's Trilogy


I'd also recommend his earlier "Greg Mandel" books too.

Alex




                           Posted via Stardock Central
#528  by Veteran Theoden of Rohan - 7/23/2003 1:34:38 PM

Vincible...

Tribute!! My favorite...

                          
#529  by Veteran vincible - 7/23/2003 2:22:18 PM

Everyone else is stronger than me. It's a Masochistic game. My tribute demands would be met with derisive laughter.

Grr... I'll beat this eventually.

                        
#530  by Veteran Theoden of Rohan - 7/23/2003 2:26:13 PM

There are no more Minors? Or are they broke?

Or is Maso just designed to not allow very much tribute? I've never tried Maso, so I don't know.

                          
#531  by Veteran vincible - 7/23/2003 2:49:09 PM

On maso, no one will give you money. Period. You can't trade for it, you can't demand it. (With the exception of a couple random late-game minors.)

I have adopted a new strategy which I have high hopes for. It involves hitting control-N until I get a better start than this lonely corner I find myself in.
[Message Edited]

                        
#532  by Veteran Theoden of Rohan - 7/23/2003 4:20:09 PM

On maso, no one will give you money. Period.


Boy, that sounds like fun!!

Makes me want to run out and start a Maso game...okay maybe not.

Does Crippling give the same?

                          
#533  by Veteran vincible - 7/23/2003 5:34:48 PM

No, just masochistic.

                        
#534  by Citizen Miles Naismith - 7/23/2003 8:40:18 PM


Sent out on a lone mission for the Fellowship, Miles Naismith falls under the influence of an evil sorcerer. Fighting the evil influence invading Miles soul, Miles flees and retreats to a lone mountain top where he desperately tries to regain his equilibrium through meditation and self-control, relying on his monk skills. After a period of mental regeneration, he takes a vow of silence and returns to his monastery. The monastery gives him the mission of finding a good cause to contribute to. The work will do Miles good as he is low on gold pieces and needs the employment anyway. This becomes Miles temporary priority, but vows to aid the fellowship part-time as new quest is completed.

                
#535  by Ambassador Ray the Wanderer - 7/23/2003 10:02:48 PM

I've added the Fellowship Empire site that Barry created into our main empire page.

Do visit and give your comments on how it can be improved.

http://home.earthlink.net/~nascarfanatic Link



                        
#536  by Ambassador Ray the Wanderer - 7/24/2003 4:12:16 AM

Plephart cursed the day that he set foot into the Fellowship Halls as he ran for his dear life.

The thundering sound of hoofs behind reminded him of the predicament that he had found himself.

He had been sent on a mission by the village elders to locate Idleprocess, who had vanished after a trip to the woods. As he tracked, he had the misfortune of encountering a GROSS pirate. The pirate evidently knew magic as he vanished before Plephart could send an arrow to his evil heart. Then his world turned black.

When he awoke, he found himself tied up with a very attractive young lady who introduced herself as Darth Babe. It was a strange name but these were strange times. His captors had left him in a cave and as he despaired over his fate, two animals arrived and released them from their bonds. Those creatures also instructed them to head straight for the Fellowship Halls where they would be safe. Darth acted rather strangely as they traveled together, but Plephart thought she was probably still affected by the trauma of her capture.

Their arrival at the Halls was expected. Idleprocess shared regarding the doppelgangers and Plephart was glad to be reunited with his longbow.

He knew he should have known better than to have volunteered for the mission. The smiles of the assembled as he raised his hand were too broad.

Before he left, a mage named Accrest had cast a spell of Haste on him while a dark elf by the name of Gibbie imbued him with a white glow. A hobbit gave him a potion to drink, saying it would strengthen his constitution. He was told to stand at the edge of the woods facing the small knoll to the west and to wait for horsemen to approach. He was then to run quickly towards a narrow valley south-east of the woods.

Glancing around as he ran, he saw that the Death Knights have formed a triangular wave behind him. He knew not how he had managed to keep ahead of the vicious hoofs of the Hell mounts nor escape the swipes from those massive dark steeled swords that they held in their hand. The white glow on his body had somehow afflicted the Death Knights with an insane rage as they now follow him like bees to honey.


                        
#537  by Veteran Theoden of Rohan - 7/24/2003 9:10:04 AM

I just updated the Fellowship News. All the news fit to read!

http://home.earthlink.net/~nascarfanatic/ Link



                          
#538  by Citizen Darth Bob - 7/24/2003 12:16:11 PM

Ray I have one question Who is Darth babe?

                    
#539  by Citizen Gengsta - 7/24/2003 6:12:49 PM

Newest installment of the War of the Worlds up.
Still quite a ways behind the narrative of the other races.

                    
#540  by Ambassador Ray the Wanderer - 7/24/2003 9:07:31 PM

"Ray I have one question Who is Darth babe?"

Heheh, Darth. Plephart threw me a curve ball by saying that he hated pirates after I've paired the both of you together. So I put your skills of illusion to good use. And a little guile from a pirate never hurts.


                        
#541  by Ambassador Ray the Wanderer - 7/24/2003 9:11:36 PM

Let's have a discussion here.

What are your Top 3 game winning strategies?

Mine are:

1. Culture Bomb
2. Bribing AIs to war
3. Alpha Strike

                        
#542  by Veteran vincible - 7/24/2003 9:38:44 PM

The website looks nice. Not much content yet--I'm not sure what we could add. Maybe we could put in some of the introductions? Ray's Friendly Wizard at the Inn, Mad Prophet's arrival, and so on.

                        
#543  by Veteran vincible - 7/24/2003 9:44:18 PM

My winning strategies would be the same as yours, except rearranged so that bribing AIs to war is first.

By Alpha Strike, I presume you mean taking out all the AI's important planets and starbases in the first turn?

                        
#544  by Ambassador Ray the Wanderer - 7/24/2003 9:47:36 PM

Yes, taking out all AI planets in one turn.

Talking about bribing to war, we have discussed about its power months back. The simplest thing to make the difficulty harder would be to make it much more costly to bribe AIs to war. It would actually make sense as the AI consumes a huge amount of resources in terms of ships everytime they go to war. And they are also drawn out of position, leaving them ripe for an attack by humans.

                        
#545  by Ambassador Ray the Wanderer - 7/24/2003 10:12:03 PM

Wow Barry, you really are a fervent recruiter, I'm seeing your recruting posts all over. Good job!

Well, we'll be needing more recruits and points if we hope to stay tops as both MWC and GROSS are or will be adding to their numbers.

MWC seem to have a wonderful magnetic pull even with seemingly minimal recruitment efforts and GROSS will soon assimilate some powerful mutants from Freedom Force.

                        
#546  by Ambassador Ray the Wanderer - 7/24/2003 11:15:13 PM

Would like to bid a warm welcome to some of the new members to the Fellowship in recent days.

Cirrhosis
Lizard79
Celt_vIDAS
aaroncampf

Other than Cirrhosis, who is part of the 9000 series (player id) of players, the others are all 10000 series players. Our empire has a good mix of experience and youthful vigor.

                        
#547  by Ambassador Ray the Wanderer - 7/24/2003 11:20:07 PM

Just in case some of you are interested, our Fellowship Galciv old-timers list:

1451 Popup Target
1825 briunb77
2026 H5O
2317 smok-n-joe
2669 Ray the Wanderer
3611 Michael Casey
3803 KseAli

                        
#548  by Veteran Gerakken - 7/24/2003 11:26:28 PM

Gerakken's top strategies:

1. Culture Bomb
2. Limited war to achieve dominant position and to leave the victim alive longer to milk later, if necessary.
3. Peaceful dominance via trade routes and tech mongering. Taking the win later on in whatever way handily presents itself. (Usually #1 unless culture victory is turned off.)

                      
#549  by Citizen KitWarrior - 7/25/2003 1:01:47 AM

KitWarrior's top strategies:

1. Alpha Strike
2. Alpha Strike
3. get a drink
4. Alpha Strike


                      
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