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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Fellowship of the Ring Empire Thread
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#750  by Citizen Nastavnik - 7/29/2003 9:54:25 AM

Hehehe...I've been at work for 2 1/2 hours and haven't done the first thing!




Yes there is a growing force/passion consumming all my working energy, and it will be unstopable if i don't deal with it soon: everytime someone asks I say I'm working on this or on that, thus taking a random penalty on my time left to work on it every turn (I meant reply)
[Message Edited]

                        
#751  by Veteran Theoden of Rohan - 7/29/2003 10:00:17 AM

Actually, I'm going to go get a cup of coffee and look at the women in the other office.

Back in a few minutes...

                          
#752  by Citizen Bakka - 7/29/2003 10:08:45 AM

I upset my Boss in my last review by booking 10% of my time being on the phone talking to management explaining how dumb they are.

he made me change it to SME consulting.

                      
#753  by Veteran Theoden of Rohan - 7/29/2003 10:16:13 AM

That's great bakka!

Only 10%, though? I usually spend about 30-35% talking to my coworkers about management's failings...

                          
#754  by Ambassador Ray the Wanderer - 7/29/2003 10:21:15 AM

I salute you Bakka. Did you get a D for your appraisal?

                        
#755  by Citizen Nastavnik - 7/29/2003 10:21:31 AM



Now that I've joined the fellowship, and to avoid bakka's problem, I'll start thinking about some justifications in advance, just to avoid being taken unprepared .

Something like "there is a huge galactic crisis that can lead to war, I'm trying to solve it by talking to some acquaintances who are very weel versed in these matters. You MUST admit that it is more important than what you are asking me to do! just wait your turn!"

                        
#756  by Veteran Theoden of Rohan - 7/29/2003 11:28:15 AM

The Fellowship News is updated.

http://home.earthlink.net/~nascarfanatic/fellowshipnewslog/ Link



                          
#757  by Diplomat HawaiiFive-O - 7/29/2003 11:58:40 AM

Ahhh, Nastavnik. Welcome to the Fellowship!

And I want to personally thank you. I stayed up way too late last night powering out my latest game- the one I hoped would take us over 900K.

I was quite crestfallen when I discovered we were still 27.8 points shy! Couldn't fall asleep immediately after that, I was pretty grumpy I tell ya.

But here it is the next day and I see that I got the assist. I set the table and you finished the kill. Thanks!



                     Posted via Stardock Central
#758  by Veteran vincible - 7/29/2003 12:08:31 PM

Welcome to everyone. I too am checking forums from work but I don't get much time in front of the computer these days so I actually have to do real work most of the time

                        
#759  by Citizen Nastavnik - 7/29/2003 12:08:44 PM

Diplomat HawaiiFive-O - 7/29/2003 11:58:40 AM
Ahhh, Nastavnik. Welcome to the Fellowship!And I want to personally thank you. I stayed up way too late last night powering out my latest game- the one I hoped would take us over 900K.I was quite crestfallen when I discovered we were still 27.8 points shy! Couldn't fall asleep immediately after that, I was pretty grumpy I tell ya. But here it is the next day and I see that I got the assist. I set the table and you finished the kill. Thanks!


Thanks to you (& the others) for this warm welcome!

Well, I'm glad I could help with this symbolic milestone (scorestone?). It's me who should extend my thanks to you, I've spent many hours reading your posts in the mod forum (and everywhere else) and I'm still amazed by all the time and energy you gave to this community. So Thank You.

By the way Hawaii I'm trying to earn this "very good" little icon as well, but I think it's making my games a bit more complicated...

Well, I must say, from what I've seen & read before, that I feel in very good company here.


                        
#760  by Veteran Theoden of Rohan - 7/29/2003 12:10:46 PM

I fell from the good path on my last game...I'll probably go back for my next game. I was just interested in seeing how the game played on evil...

                          
#761  by Citizen Nastavnik - 7/29/2003 12:16:30 PM

Arrrrgh
time to go home, but with a lot of work to do there
(it was not a very efficient day today... but a worthwhile talk )

Talk to you guys later.


                        
#762  by Veteran Gerakken - 7/29/2003 12:27:41 PM

A lot of action on this thread. I think Threadzilla has competition now! Good job on building a strong Fellowship, folks. Nothing like a strong, solid empire to give us pirates in GROSS something to fight.

                      
#763  by Diplomat HawaiiFive-O - 7/29/2003 1:07:44 PM

Well, I'm glad I could help with this symbolic milestone (scorestone?). It's me who should extend my thanks to you, I've spent many hours reading your posts in the mod forum (and everywhere else) and I'm still amazed by all the time and energy you gave to this community. So Thank You.


I'm flattered. There's so little going on in the Mods forum any more. Modding never really took off for this game, I've got my theories but it's a moot point now. I'm glad some people are still getting use out of the Writer, it was a labor of love.

By the way Hawaii I'm trying to earn this "very good" little icon as well, but I think it's making my games a bit more complicated...


Don't feel obligated in the least. Play the way you want to, I've been considering going Evil in one of my games, just to check it out. Oh, and there's some Evil only modding questions I've had for the longest time that I want to have answered.

What attracted me to the Fellowship was not the Roleplaying (though it's great to read the stories), not to be part of a Goody-Goody Empire (as it's not really a requirement anyways), but service to the community- the original reason the White Council, now the Fellowship, was founded.

At the end of the day, it doesn't matter what little alignment icon you have next to your name, but whether or not you were a positive force for the community. I like to think I am.

Do good through your actions and posts, not by playing the game. That's my advice to the members of the Fellowship.

OK, time to get off my soapbox. I'm *so* behind on my work thanks to cranking out 4 games in 4 days. Gotta go...



                     Posted via Stardock Central
#764  by Diplomat HawaiiFive-O - 7/29/2003 1:14:09 PM

Wait! Not quite gone yet, I wanted to answer this post by Ray.

What is the Number 1 change that you would like to see in Galciv? Limit yourselves to one suggestion.


I feel obligated to speak up from a modder's point of view. There are many things I could suggest, but what I would really love to have is a fully built out Events engine, with:

1) Triggers
2) Conditions
3) Chains

fully exposed in data files to the modders. Believe you me, I would whip up an interface that would make doing this stuff easy for all.

Think the EU2 events engine in space. That would be fantastic!



                     Posted via Stardock Central
#765  by Citizen Nastavnik - 7/29/2003 1:16:33 PM

I like to think I am.


I can tell you, from where I stand, you are.


[Message Edited]
                         Posted via Stardock Central
#766  by Citizen Nastavnik - 7/29/2003 1:24:06 PM

I feel obligated to speak up from a modder's point of view. There are many things I could suggest, but what I would really love to have is a fully built out Events engine, with:1) Triggers2) Conditions3) Chains


I second that.

But I also second Ray's suggestion for starbase governors. Even in smaller games, there is a lot of constructors going around!



                         Posted via Stardock Central
#767  by Veteran Theoden of Rohan - 7/29/2003 1:24:13 PM

Do good through your actions and posts, not by playing the game. That's my advice to the members of the Fellowship.


With great power comes great responsibility. I like to think I help out in any way I can...



                          
#768  by Citizen Gengsta - 7/29/2003 1:30:47 PM

But I also second Ray's suggestion for starbase governors. Even in smaller games, there is a lot of constructors going around!


Especially on smaller maps. Production bonuses and Trade bonuses are so essential on the smaller maps. Every extra bit of income and production matters a great deal.

                    
#769  by Citizen Nastavnik - 7/29/2003 1:31:35 PM

Ray,

A delayed thanks for your link to the convertion page. It worked! You imagine my amazement when my score jumped from 62 to 4433.6.





                         Posted via Stardock Central
#770  by Citizen Gengsta - 7/29/2003 1:32:34 PM

By the way Hawaii I'm trying to earn this "very good" little icon as well, but I think it's making my games a bit more complicated...


I think your average alignment needs to be above 85 or so. You'll need a few 100's to pull it up there.

                    
#771  by Veteran Theoden of Rohan - 7/29/2003 1:38:46 PM

You imagine my amazement when my score jumped from 62 to 4433.6.


Good job, Nasty!! Can I call ya that?

                          
#772  by Citizen Nastavnik - 7/29/2003 1:40:35 PM

I think your average alignment needs to be above 85 or so. You'll need a few 100's to pull it up there.


Yes, I've been trying to do that, but I have the feeling that there are not enough events in my games to allow me to reach such moral heights

I noticed that either everything goes fine, and the game ends too soon for that , or I get crushed like a bug right away (or just a regular crushed, a little later on); anyway, not enough events (for the moment).



                         Posted via Stardock Central
#773  by Citizen Nastavnik - 7/29/2003 1:42:35 PM

Good job, Nasty!! Can I call ya that?




Only on my bad days...



                         Posted via Stardock Central
#774  by Citizen Gengsta - 7/29/2003 1:43:39 PM

I have the feeling that there are not enough events in my games to allow me to reach such moral heights.


Just build a few extra colony ships put 1 mil pop on them and colonize planets to up your alignment. I've noticed negative modifiers usually do not stack. Since 13 and 14 colonies are viable if you can put soil enhancers and habitant improvements on them quickly.

                    
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