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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Evil Empire's infernal thread
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#975  by Citizen Bakka - 11/11/2003 8:58:59 PM

add me in. I'm in favour too.


will add it in tonight when i get home

                      
#976  by Veteran Samurai Ben - 11/11/2003 10:05:56 PM

Thats one more in favor of Bill #4, with 5 out of 8 reporting, the bill has past majority. All that is left is Hairy signing it to into effect. (add it to the website bakka)


Ouch. "We took a vote and you're demoted. Go write up a news release." THAT'S evil!



                    
#977  by Citizen Fulgrymm - 11/12/2003 12:00:30 AM

heh it is indeed evil now that I think of it.

                      
#978  by Citizen HairyTheTaco - 11/12/2003 7:47:40 AM

i know i didnt post much this week, and i probably wont till friday. i got 2 tests to study for, so there is a chance i wont post anything for the next 2 days.

                  
#979  by Veteran DarkAssassin - 11/12/2003 8:22:10 AM

Thats fine Hairy, I know what it's like I have a paper due in 6 hrs that is a final but I havent fixed my rough. College life is fun, is it not?

On another note, there was another bill that was voted on and passed, it needs ur signature.

                      
#980  by Citizen Bakka - 11/12/2003 3:56:02 PM

Eradicating Bakka's good streak
Day 2 (late post because i couldn't get to the site yesterday)

Back filled all Planet with PQ14 Have contact with all majors and three minor. Trade routes with all minors established. (One minor has 6 systems)

Yor and arcean at war with each other.
Altarian and Drengin at war
Altarian have the best lead with over 20 systems and they have an attitude problem with me.

Declared war with yor and arcean.
Yor surrended to Drengin and arcean surrended to me.

Cultured flip some drengin systems.

morality 0%......

gotta go.. later all



                      
#981  by Citizen Embird - 11/12/2003 4:55:38 PM

Interesting and it sounds promising.

                      
#982  by Citizen Bakka - 11/13/2003 8:00:49 AM

Eradicating Bakka's good streak
Day 3
Back filled all PQ13
Altarian declared war on Torian and they surrenderd to drengin.
Culture flipped Drengin planets every other turn.
Altarian declared war on my trading minor. They had battleships I had frigates. Decided to attack them any way. My frigates kicked the battleships back to scrap metal. I was expecting three frigate to one battleship but it ended up one for one. whoo hoo.

Took five planets they wanted peace. I gave them the bird and continued to attack. Culture flipping start to happen on these guys as well. When they had 3 planets left I turned on the drengin and went for glory. Out popped all these death knights and my frigates started to die like flies..

Pulled back and sent all battle hammers to defend border worlds. Battle hammers in orbit taken one for one kills.
Cleaned up Altarian with two invasion fleets.
Drengin started to attack my trading minors. I gave them battle hammer tech and sent some battle hammers over to help them out. Drengin was attacking the minors with frigates only. Only lost three battle hammers to the frigates.
I Finally got battleship tech and bought a death knight, at 10000 1 was all I could afford. Fleeted it with 6 frigates and 5 battle hammers and sent them to attack. Cleaned up three planets of orbitals before i lost the death knight. Transports swooped in and took the systems with frigates and battle hammers riding shot gun. Other systems flipping as well.
Drengin are down to 7 systems I had well over 30. easy ride to victory in Feb 2201

Submitted and morality is back to Chaotic Evil.




[Message Edited]

                      
#983  by Veteran DarkAssassin - 11/13/2003 8:26:13 AM

Good work bakka. I knew you could do it.

How do you culture flip, what was my understanding doesn't work. I built SB with cultural improvements but they won't flip, they won't even have the cross and bones representing that they want to flip. Just let me know, the only way that I can get planets is to invade and sometimes that is just to costly.

I submited a game last night, the first one in almost 2 weeks. I was proud of myself. Working on another one.

I'm slowly getting back on track.

                      
#984  by Citizen HairyTheTaco - 11/13/2003 8:40:56 AM

the new law makes sense, im in favor. having a memeber while on probation in the senate wouldnt make much sense.

i as for the logo problem, nothing on the horizon

i just got one more test this week, and i know this one is going to be hard. i know i rocked the one yesterday, i triple checked all my answers using opposite formulas, and i got every single one of them right -except for one, which i relized what i did wronge as i was stepping into the door of my apartment after the test oh well, i guess i will get one, maybe two marks less on that test.

since bakka is evil again, we can put him back to senate, right?

                  
#985  by Veteran DarkAssassin - 11/13/2003 11:42:03 AM

yes he is, and yes we can

                      
#986  by Veteran Theoden of Rohan - 11/13/2003 12:23:56 PM

A Special Report from the Metaverse Review is out!

http://metaversereview.joeuser.com Link

Headline:

Special Forces Move to Second Place


                          
#987  by Veteran DarkAssassin - 11/13/2003 2:25:21 PM

The website looks great bakka.

for those of you that don't know what it is. here is a http://evil.galciv.org/ Link

also this is the opening, you will hear an EVIL laugh then a red flash at the bottom, click the red flash to take you to the main page.



                      
#988  by Veteran Gerakken - 11/13/2003 2:35:18 PM

since bakka is evil again,


Evil, but in a perilous state. While good is the natural state of many in the Meta and thus harmless to them, it is a powerful, addictive narcotic to those of innately evil persuasion. The symptoms of the drug are at first subtle and easily dealt with, but become progressively more damaging. First, there is a feeling of calm and serenity because of being able to better co-exist with alien empires. Then a mild high caused by a couple of extra morale boosting techs. This leads to jitters, redness, and sweating as the extra speed races through the victim's blood stream. The user becomes obsessed and irrational about making friends and money with extra trade routes. Mania ensues as the victim now tries to throw himself onto others, an uncontrollable desire to get the attention and acceptance of others through trade centers. The end result is a raving madman obsessed with making everyone a part of a tribe of his making, a cult of personality. Those who will not join the good user's cult incite feelings of inadequacy and rejection. The already manic, obsessive subject goes from being overly sociable and friendly straight into a murderous, paranoid rage against the one's who spurned him. The effects of the drug fade after the subject has either converted or killed off everyone on the map.

In rare cases, the user has a real adverse reaction and exits reality altogether, a prisoner of his insane mind (tech victory), falls into a coma (retirement), or dies (defeat). Continued exposure to the drug leads to addiction.

Being exposed to the drug so many times, bakka is in a perilous state. One more dose of good could once again cause an addiction. It will take many innocculations of evil to make him able to withstand an occasional good fix. It is important to educate Evil Ones on the dangers of this terrible drug. Any one of them could become an addict, as no one knows exactly how many doses any individual can take.

                      
#989  by Veteran kasualkid - 11/13/2003 3:22:55 PM

How do you culture flip, what was my understanding doesn't work. I built SB with cultural improvements but they won't flip, they won't even have the cross and bones representing that they want to flip. Just let me know, the only way that I can get planets is to invade and sometimes that is just to costly.


Dark Lord, it largly depends on their cultural influence and cultural resistance. Anything you can do to enhance the cultural pressure to flip the better. Most Galactic Wonders help your overall influence - the more you have, the less the AI's have.

Don't underestimate the value of cultural influence resources to mine. If I have my data correct, you can collect close to 70% influence bonus PER RESOURCE owned by mining these fully. In most gigantic maps I have seen on average 4 cultural resources. That is a potential bonus of 280% to your influence. You mine a couple of those babies and, BAM! Flip city.




                       Posted via Stardock Central
#990  by Citizen Bakka - 11/13/2003 3:52:03 PM

It's official. Bats are suicide bombers too.

A bat blew up a power sub station here in Victoria..


http://www.abc.net.au/news/newsitems/s988790.htm Link

Later reports say a bat.



                      
#991  by Veteran DarkAssassin - 11/13/2003 4:17:01 PM

Attention all EVIL doers:

It has been brought to my attention that there is a dangerous drug roaming around in the galaxy. This addictive drug is a threat to everyone who is evil. The drug, known as K182, attacks the users subconcious, causing a temporary loss of control. It has been known to turn evil into good and vice versa. It is very addictive, it takes on a lot of rehabilition to get the drug out of your system. Be wary, the drug as been known to mimic other drugs out there, in terms of look.

Stay turned for more information as it becomes available.


                      
#992  by Citizen Embird - 11/13/2003 4:21:21 PM

Welcome back BAkka.
I really did think you were lost.

A batty bat. Better not let Asama hear about this.
He could train a few and bring the whole of the USA to it's knees.

The web site looks great. Love the links.

                      
#993  by Veteran Nand1 - 11/13/2003 5:28:07 PM

Thank god your back to normal. I was really worried there.

But anyways:

!!!LET THE COUNTDOWN BEGIN!!!
7
[Message Edited]

                      
#994  by Veteran Nand1 - 11/13/2003 5:28:18 PM

6
[Message Edited]

                      
#995  by Veteran Nand1 - 11/13/2003 5:28:52 PM

5
[Message Edited]

                      
#996  by Veteran DarkAssassin - 11/13/2003 5:29:16 PM

Countdown for what?

                      
#997  by Veteran DarkAssassin - 11/13/2003 5:29:50 PM

4

                      
#998  by Veteran DarkAssassin - 11/13/2003 5:30:22 PM

almost there


                      
#999  by Veteran DarkAssassin - 11/13/2003 5:31:14 PM

1 more

                      
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