This is for comments on my Jedi Council mod. Please no posts except for comments/complaints/etc. concerning my mod.
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#2
by Citizen jowe01 - 10/21/2003 12:54:57 PM
Nice mod!
However, for some reason the seats taken by the Jedi Council party do not show up in the parliament view. Instead, the seats occupied by the other parties show, but the Jedi seats are completely missing (looks like they were torn out of the parliameent. Maybe the Sith ....?)
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| However, for some reason the seats taken by the Jedi Council party do not show up in the parliament view. Instead, the seats occupied by the other parties show, but the Jedi seats are completely missing (looks like they were torn out of the parliameent. Maybe the Sith ....?) |
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If the parties are not numbered sequentially without breaks this can happen. There also appears to be a limit of 30 parties, although this may have changed in 1.10.
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#5
by Citizen jowe01 - 10/22/2003 7:08:32 AM
What exactly do you mean by "numbered sequentially"? Following the installation instructions in Admiral Sherbert's Readme, I simply copied the jedicouncil.party to my data folder. Do I have to change anything else? Do I have to copy the text from the jedicouncil.party into another .party-file?
Thanks for your help!
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The first field in description of a political party is 'ID'. If you open CorePolParties.PARTY, you'll see that the parties have sequential ID numbers. Without actually having seen jedicouncil.PARTY, I'd guess that it has an ID of 8.
End transmission.
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It plays excellent I have used alrteady in 2 of my last games. Nice job.
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Thanks for the responses. It's nice to know that I have improved some people's games.
I'm not certain what the ID number is; i'll check as soon as I can. I have other government mods on my computer, so the ID on mine might be different from what you might need.
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Yup, Wordpad's fine.
End transmission.
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Jedi Council ID on my computer is 24 (seems a bit high; I don't have that many governments). I guess each individual will have to change it on their own computer. Just change it to what you need.
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I can work with that. If you tell me specific increases, I can mod them. I might call it 'Imperial Fleet Command' or something like that.
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It is done. I'll submit it to the library and we'll see what happens.
I'd appreciate it if future posts on this thread concern the 'Jedi Council Mod'.
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#14 by Citizen Lord Megatron - 10/24/2003 1:41:07 PM
any chance of putting together a party along the lines of "the jedi fleet". with abilities perhaps centering on speed, diplomacy, influence and range. just a thought
would do myself, but dont know first thing about moding.
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My, my how things change!
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