#25
by Citizen turgotZ - 6/7/2004 1:25:17 PM
looking good. Its nice to see someone else doing some graphics mods.
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Nice program! thank you very much.
I can't seem to open the Deathknight file though.. Somethin' about the color depth not being supported. Nothing serious.
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#28
by Citizen Coplann - 6/15/2004 4:12:05 AM
but it works ingame, right?
uploaded the Vorlon Dreadnought and the White Star too. ^^
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#30
by Veteran Dark Rain - 6/17/2004 5:40:57 AM
Trinox : Yes well, galciv sprite format support 16 bit and 8 bit pictures. I've only reverse engineered the 8 bit file format. I'll surely get to the 16 bit format someday but since so little of galciv files use it, I don't feel like I'm in much of a hurry ^_^.
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#31
by Veteran Dark Rain - 7/8/2004 2:21:48 AM
Update to version 1.5 .As usual, you can get it from : graphix.galciv.org
An encoding bug has been fixed, I'm not too sure how it slipped past me for so long since it was a fairly big encoding error. I'm pretty sure it was there from the start but I still have suspicions it was introduced in version 1.4 .Anyways it's working now, thanks to Horst.
Remember folks, if you don't report bugs, I can't fix 'hem!
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#32
by Veteran Dark Rain - 7/8/2004 3:00:52 AM
Edit : yes, the bug was something I introduced in the last version, I just checked, sorry for that!
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#33
by Citizen turgotZ - 7/8/2004 4:01:42 AM
Cool
gave it a quit try and found there were no problems
Thanks for the excellent tools
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#36
by Veteran Dark Rain - 7/15/2004 2:01:18 AM
You need to keep the order of strips only if you're using the gfx mod folder which is buggy to begin with.
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ok im confused about the whole mod thing... im a newb at this so help me please... i downloaded the White Star mod but it doesn't work... what do i do after i download it? thanks
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i never got the .mdl file with the download... only the sprite and the palette
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i tried creating an .mdl with MUtil but it doesn't work... so what should i do now?
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#42
by Citizen turgotZ - 7/17/2004 10:00:02 PM
Mutil is not so much garbage, just hard to use. no copy paste support is my major grip. Other then that it works well.
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#43
by Citizen Coplann - 7/23/2004 4:45:03 PM
it never created the mdls correctly for me
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Great job on the ships German or not. 
I run a website called NeoTech Gaming Network, we support a few games, Galciv is the main game we focus on. I have placed your work in my downloads. If this is not okay with you let me know. Link The site is down at the moment should be back online later today if you want to stop by. Excellent work anyways.
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#47
by Citizen Coplann - 9/8/2004 3:58:56 AM
you mean like if the picture was black and you rotate it you will have white spaces where it turned?
if so you should use Dark Reign's tool, you can set a color that will automatically fill the gaps when rotating.
[Message Edited]
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#49
by Citizen Coplann - 9/12/2004 8:56:53 AM
you could use Dark Reign's Easy Ship Rotator and copy and paste the 45 degrees part of the strip generated by it.
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