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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Halut Pack
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#25  by Veteran Icho Tolot - 5/9/2004 5:45:41 PM

You should have mail

                          
#26  by Citizen littlewotts_ - 5/9/2004 6:32:48 PM

I'll start looking at it out tomorrow.

                          
#27  by Citizen damoose - 5/10/2004 7:43:38 AM

Hey Icho, I have a question...when I try to build the Transform Cannon starbase module, it doesn't work. Do you know what I might be doing wrong? Also, I am not able to build a 5-d fountain on a Party Star.


LW, Are you runn any other sb mods? Don't forget that sb module mods must have IDs that are contiguous and sequential otherwise they will not appear.

                      
#28  by Veteran Icho Tolot - 5/10/2004 12:24:12 PM

Oh just to scare any posible users,
HP 2.0b currently contains:
28 Techs
20 SBmods
20 Imps (2 Wonder, 5 TGs, 4 Achivements, 9 normals)
8 Ships
1 Party
1 Inv tac.
____________
78 components in total


                          
#29  by Citizen damoose - 5/10/2004 12:26:21 PM

I liked pack 1.5/1.8. The 2.0 pack sounds awesome.

                      
#30  by Citizen littlewotts_ - 5/10/2004 3:16:50 PM

Nope no other sb mods. It appears but when I click to build the Tranform Cannon, it just exit the menu and my Construtor is still sitting there. I can build the fountain on a normal sb, but adding it to a terror star doesn't seem to work. I'll try it further when i get to testing the 2.0 pack this week.

                          
#31  by Citizen littlewotts_ - 5/10/2004 9:51:29 PM

Icho, I'll send you a list of things I found in the beta tomorrow.

                          
#32  by Citizen littlewotts_ - 5/11/2004 4:26:37 PM

Icho, you have mail. If it's unreadable, let me know. Hotmail was acting wierd today.

                          
#33  by Veteran Icho Tolot - 5/11/2004 5:05:45 PM

Not gotten a mail

                          
#34  by Citizen littlewotts_ - 5/11/2004 5:19:35 PM

Not gotten a mail


Ok. I'll resend.

                          
#35  by Veteran Icho Tolot - 5/11/2004 5:35:14 PM

Still not reciving anything.
You sure u use the right addy?
And what Subject you use?

                          
#36  by Citizen littlewotts_ - 5/11/2004 5:58:03 PM

Ok, I sent a new message with subject Halut Pack 2.0b to the address I got your message from.

                          
#37  by Veteran Icho Tolot - 5/11/2004 6:06:27 PM

Got it this time

                          
#38  by Citizen Jackey Jackey - 5/13/2004 3:11:23 AM

I am using AP .002

Trying version 1.8 and the folowing SB upgrades wont work:
L Space mining,
Halutian Trade Complex.
The options come up to upgrade them but once you select them the screen disappears with the constructor remaining on top of the starbase.

Are the Halutians considered good, as the Thunderbolt disappears when I turn neutral?

Are the new techs weighted appropriately for the AI as none of them seem to go for it. The ones that have 3 +10% bonuses should be a top priority for them. On the other hand, it suits me to get them first.

Hall of History is spelt using lower case, not a biggie.

The bar to show the political strength of the party at voting time does not show up. One bar too many?

The pack is great though and will definitely be staying on my system. Look forward to vers 2.0.

Have had no problems submitting games

                        
#39  by Veteran Icho Tolot - 5/13/2004 9:34:10 AM

Are the Halutians considered good,
They are , so all techs require an All. of 60

The bar to show the political strength of the party at voting time does not show up

They are Party Nr. 11 so you have to scrol down to see it.

Are the new techs weighted appropriately for the AI as none of them seem to go for it. The ones that have 3 +10% bonuses should be a top priority for them. On the other hand, it suits me to get them first.

I'ye reconed that the AI interest is variing, some times they go for it, sometimes they don't

                          
#40  by Citizen littlewotts_ - 5/13/2004 3:06:02 PM

I'ye reconed that the AI interest is variing, some times they go for it, sometimes they don't


I agree, but when I research them, I generally have the AI knocking on my door to trade for them.

                          
#41  by Citizen Jackey Jackey - 5/14/2004 10:56:48 PM

They are , so all techs require an All. of 60


Damn, i cant overcome my evil tendencies to take advantage of it.

Simply must have that +30% PQ, +27% interest etc etc

                        
#42  by Veteran Icho Tolot - 5/15/2004 4:50:32 PM

Due to recent RL events the HP 2.0 will propably be available without new graphics (leaking the time to make them).
Graphics will be uploaded in a seperate Add-on (only containing ships and the graphics) as soon as i get some time (or anyone who would help me with that ).

By the look of it 2.0 may be available end this, beginning next week

                          
#43  by Veteran Icho Tolot - 5/15/2004 4:55:36 PM

Damn, i cant overcome my evil tendencies to take advantage of it.
Simply must have that +30% PQ, +27% interest etc etc

Thats one thing why I "hate" the evil way, they get the goodies while the good-guys have to pay for all their decissions. Thats proppably the reason why i made the Pack for good players.

But:
I started planing two new Packs last week:
one with a more evil tendancy
and the other.... well you can find at least one hidden hint to that in HP 2.0 (if you search)

                          
#44  by Citizen littlewotts_ - 5/16/2004 12:24:24 PM

Icho, you have mail.

                          
#45  by Veteran Icho Tolot - 5/16/2004 1:27:57 PM

Got it.
Will implement most of it. Some of the things are not going to get in, since they would make the descriptions incorect (refering to PR science, Terkonit for exemple is a terran development)

But they are pretty usefull
[Message Edited]

                          
#46  by Citizen littlewotts_ - 5/16/2004 2:40:18 PM

I hadn't heard of any of the techs. Is ther some back ground info I can grab to make better suggestions?

                          
#47  by Veteran Icho Tolot - 5/16/2004 3:26:25 PM

Go search infos on Perry Rhodan fan sites if you want infos.
(I only know german sites (like Perry-Rhodan.net) - but i think google may help you)
If you don't find anythingthing, I can try to translate some german stuff for you

                          
#48  by Citizen littlewotts_ - 5/16/2004 3:40:06 PM

Cool! Thanks.

                          
#49  by Veteran Icho Tolot - 5/16/2004 3:50:24 PM

Of cause some are more freely taken into this game then others

                          
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