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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


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by Citizen Spacepundit - 10/31/2004 7:53:03 PM

One of the bad things about gigantic galaxies is the vastly increased travel time, which makes for some pretty long games. About 25 minutes ago I created and tested a galactic achievement called Controlled Singularity. It costs only I shield. Description: "The obsolete stargates can be modified to warp space around our ships any place in the galaxy, thus increasing their speed by 2." With the AI build priority code set to a ridiculously high 100, all the AIs build it as soon as the game starts. Opinions?

                            
#1  by Veteran Icho Tolot - 10/31/2004 7:57:15 PM

Sounds like a good Achivement )remind that due the GC code the ability will require to be 20, not 2 to achive the speed increasage of 2.

btw if you want some more speed you should check the Omega Pack, there are some speed and range techs in it

                          
#2  by Citizen Spacepundit - 11/1/2004 9:15:36 PM

Got it. Range techs will come in handy on gigantic.

                            
#3  by Citizen Spacepundit - 11/4/2004 5:14:29 AM

Actually, the Patrol Corp party in the Omega Pack solves the speed problem (but not without those military penalties). And the AIs don't seem to be interested in that party, so the speed advantage isn't spread around

                            
#4  by Veteran Icho Tolot - 11/4/2004 10:28:03 AM

Well, the AI hates Military penalties.
And lets be realistic, you have to take the space for faster engines from somewere...

                          
#5  by Citizen Spacepundit - 11/6/2004 11:25:39 AM

"Tear down the bowling alley! We need more room for another warp engine!"

                            
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