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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Modding minor race names
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by Citizen Malleus - 4/6/2003 2:28:07 PM

Ok, I successfully modded the minor race names and descriptions in the english.str file, but the worst ones, the ones that make me grit my teeth with pain whenever I see them, are still there.

I'm talking about the game start minor races...you know "Alexians, Scottlingas, etc."

Where can I find those terrible things and change them to something else?

NOTE: Like the people, if I ever met them. Hate the fact that they feel like inserting their name everywhere.

M

         
#1  by Citizen Hozy - 4/6/2003 9:47:05 PM

What did you use to open the english.str file?

       
#2  by Citizen Hozy - 4/6/2003 9:48:22 PM

I got it

       
#3  by Citizen Malleus - 4/6/2003 10:12:40 PM

Anyone have an answer to the question, however?

M

         
#4  by Diplomat Arturus Magi - 4/7/2003 1:58:42 AM

Only the random minor races are in the English.str. The 'normal' minors are hardcoded in the EXE, as far as I can tell.



       Posted via Stardock Central
#5  by Citizen Malleus - 4/7/2003 1:59:15 AM

Nooo! There MUST be a way!

M

         
#6  by Citizen AILST - 6/20/2003 5:41:36 PM

#4 by Veteran Arturus Magi - 4/7/2003 1:58:42 AM Only the random minor races are in the English.str. The 'normal' minors are hardcoded in the EXE, as far as I can tell.


So there's no way to mod em out? Darn it!

                    
#7  by Citizen MadMaz - 6/20/2003 6:35:32 PM

Nooo! There MUST be a way!


I think the magi man is right, if you do a earch on the entire directory tree, the string can only be found in the exe.

If you're really desperate, you can probably change it with a hex editor to something of the same length, though that's not really worth it IMO. You'd have to change it any time a new update came out that changed the .exe

                
#8  by Citizen Mikelangelo - 6/22/2003 6:56:59 AM

I hope they let you rename the minors in a patch, sigh.

                      
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