|
|
| Hey, Arturus, I read where Cari mentioned the 40% PQ ceiling. My theory is she was talking about your Civ-Wide PQ ability, not a specific planet's PQ bonus. What do you think? |
|
Possibly. I haven't poked at it too closely.
I'd imagine that it's a pretty close mark for the limitation on a planet's PQ bonus from a single source, though. It wouldn't make much sense to close one entry point and leave a loophole the size of a semi-trailer open.
| |
|
Yes, that's true. I'll have to poke at it some more.
| |
|
Hey Hawaii, does your program renumber the IDs used in mods when you load them? Seems to me, that that would be ideal, just in case you downloaded different mods that use the same ID numbers. Just wonderin' about it.
| |
|
It will, but only when it matters.
a) When there are duplicate IDs.
b) When there are gaps in the SB Module IDs (because SB Module IDs have to be contiguous).
'Course, you do have to save the file after the renumbering, else it will have no effect.
| |
|
|
|
|
|
H50,
Can you shoot me your email address? I have some programming things I'd like to discuss with you.
Thanks.
Email
| |
|
Hey Phaedyme! Long time no talk. 
Love2Code, check your e-mail.
| |
|
H5O, I forgot you had the beta.
Let me know if the program I sent works with it.
Thanks.
| |
|
Hawaii5-0 do you know what program may I use to create the bik files used in the improvement screen? You know the spinning objects that you can build in the social production screen, objects such as manufacturing capital, soil enhancement, embassy, etc?
| |
|
| Hawaii5-0 do you know what program may I use to create the bik files used in the improvement screen? You know the spinning objects that you can build in the social production screen, objects such as manufacturing capital, soil enhancement, embassy, etc? |
|
Link
| |
|
Thanks for the link, Base Delta Zero!
| |
|
#213
by Citizen 4D - 8/30/2003 9:56:39 PM
HF-0, They mentioned on the main page that Beta 4 has shifted some hardcoded text across to the english.str file. Do you know what that 'text' is? Is it all the remaining game text that was previously inaccesible? or is it only some select portions? Does this enable you to do some more things with the writer? customize more options?
| |
|
| Do you know what that 'text' is? |
|
All the remaining hard-coded text. Stuff like 'Sol', 'Earth', 'Mars', 'USS Hero', the names of the minor races, stuff like that.
| it all the remaining game text that was previously inaccesible? |
|
I believe so, CariElf went through everything.
| Does this enable you to do some more things with the writer? customize more options? |
|
The English.str function allows you to edit the entire file, these new tables included. There was no need to add code to support this, the old code already supported it.
So new stuff to play with, but nothing ground-breaking.
| |
|
Edited - double post.
[Message Edited]
| |
|
Hawaiifive-0 I am having problem with Galciv writer I have been gettint this message about :key already used" and error 457, also I cannot acces the anomalies, ships, invasion tactics and sbmodules, do you know what is the problem? I uninstall and reinstall Galciv like 4 times and still I have the same problem.
| |
|
Zip up your \Data directory and e-mail it to me, and I'll take a look.
| |
|
OK I will do it tonight when I get home. Thanks.
| |
|
Hi HawaiiFive-O,
I've been trying your GalCiv Writer and I must say, it looks really good! You did a great job.
I've got two questions for ya. When making a new event is it ok to use 24/16M PCX images instead of 8/256 ones? Stardock seems to use those. If I have to reduce to number of colours it really ruins my event image.
And the second question... I created an anomaly which should increase my survey ship's defenses by +2 points (Power=2,0), but when came across this anomaly in the game my defenses went from 44 to 946 (or something like that)!?! Ehhh, that's 902, not 2. What did I do wrong?
Thank again for the Writer!
| |
|
|
|
I gave it a shot, but the Writer turns it into 20,0 automatically.
Thanks for the suggestion though.
| |
|
Hey Hawaii, Love the program hope to see more updates from you!
Archangel
Ensemble Studios
| |
|
#223
by Citizen monoxism - 9/16/2003 12:43:47 PM
I would love to have a go at this. I don't know if there's a download link available or something, if not, could you mail it to me at Email?
| |
|
I don't know how to make a link in my message, but this is the address you're probably looking for: Link
| |
|
|
|
|