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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Question about Non-Random/Colonization events
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by Citizen Verenti - 4/17/2003 3:27:31 PM

Do we have the power to do this yet? I'm interested in adding an "out of galaxy alien invasion" (See my topic on new ship creation idea for reference) and have them take a crappy planet in an uncolonized system for their HQ.

I planned on giving them 2 unique ships, sorta like making them a Space monster race.. maybe generating ships every few turns? and once you take their HQ it shuts down their capability to enter the galaxy.. Maybe entering the galaxy with more ships at a later date with a second invasion plan. Can you make events have prerequsites? So the first invasion only happens once?

I planned on having this for the flow of events (is it doable)

Probe
First Invasion
Second Invasion (repeat Maybe, or possibly after you devistate them the second time they surrender or you get an event that a small taskforce went through the gate and wiped out some important thing on the other side.. Like their home system)

And I could give them a special tech so after you beat their arse the first time you can research their Technology further...



                     Posted via Stardock Central
#1  by Diplomat HawaiiFive-O - 4/17/2003 4:01:29 PM

I think the third type of event, the "Story-line" event is hard coded. You can find the description text in English.str, but no means to edit the actual event (at least from what I've found, I'd be happy to be proven wrong).

                    
#2  by Citizen Verenti - 4/17/2003 4:21:40 PM

Hmmm thats too bad.. Maybe that will come later..



                     Posted via Stardock Central
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