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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Scenarios
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by Citizen JAREDX - 4/24/2003 10:09:33 PM

Starting position is clearly critical in this game. Developing challenging scenarios seems to be a LOT more fun than adding another boring tech. Starting locations, planet quality decisions, simple scripting to add UP and alignment events and starting conditions and postitions would add a lot. Is there a facility for this in the mod kit?





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#1  by Avatar ScottTykoski - 4/25/2003 10:05:00 AM

Not yet, but definatly on the drawing board



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#2  by Citizen LDiCesare - 4/28/2003 12:48:27 PM

Scenarios could indeed rock in that game. Particularly if they added a few techs restricted to one race, that would allow HUGE modding possibilities (think Civ2 variety of scenarios thanks to that...).


                      
#3  by Veteran Cosmic Fox - 4/28/2003 1:20:19 PM

Indeed scenarios that include events with possible triggers etc. would make GC a long time favorite for many years to come. More so then it is currently. I would love to see the ability to edit the diplomacy responses, and possibly add more to them. It seems very limited for producing quality interactive scenarios. This would improve the general game play as well IMHO.



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