#25
by Veteran Dark Rain - 6/27/2003 3:23:50 PM
Ship rotator. It's has a couple of nice features :
Accept JPEG, PNG, TGA, PCX and BMP files as input.
Output the result to PNG, TGA, PCX and BMP.
Background color auto detection for filling the spaces left by the rotation. Of course you can still set a color of your choice.
Like the SF util, you can also set the number of frames for your animations.
etc
Website is still down ;(.
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| #23 by Citizen Dark Rain - 6/27/2003 1:56:17 AM Well I finished it right now. There's one little problem : the server where my website is seems to be having technical difficulties. Lots of hosted sites arent working etc. I'm going to look for somewhere else to post it if the issue isnt resolved soon. |
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dark rain, you should contact desert fox. this is the type of thing he can help you with i think.
first link is his profile, second is to his forums where you can host stuff.
Link
Link
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| Ship rotator. It's has a couple of nice features : |
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can you make it so that if makes a certain color transparent automatically? such as a blotch of really hot pink that colors everything that is NOT the image of the ship and this part is converted to a transparency?
for those of us who use ms paint as our primary paint program, stuff like alpha blending transparent layers are a big obstacle to making even a simple ship set.
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cool! thank you dark rain, much appreciated.
i haven't had time to learn any advanced paint programs, plus it is a bit hard to practice on galciv given how much you need to do to test one ship model. not to mention i hate re-downloading stuff to use even if it is free.
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#31
by Veteran Dark Rain - 6/28/2003 4:38:40 AM
Well it's done, you can download the version 1.0.1. The option for enabling the alpha mask generation is in Settings->Save Settings.
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