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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Cost to invade...
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by Citizen The Beastmaster - 1/16/2008 4:06:05 PM

Does anyone have a reference to what the costs are to invading a planet are?
I can't find it in any of the instructions, or anywhere else, and wonder why the biggest deterence to invading other worlds in this game isn't the defenses of the enemy A.I., but it comes from the costs of 2,500 to 4,000 b.c. or more (money) per star system taken over.

Does it cost less if you raze the planet before you take it over, or more? etc.



                
#1  by Citizen Zerenoth9 - 1/17/2008 9:13:16 PM

The price is at the bottom of the invasion tactic info screen. For the second thing, I don't know.

                    
#2  by Citizen The Beastmaster - 1/18/2008 4:53:45 PM

Thanks, yeah I see it now (was looking in the documentation for this info and not finding it anywhere)
I usually use Mini Soldiers... very cost prohibitive by comparison to other tactics. esssh

                
#3  by Citizen Zerenoth9 - 1/18/2008 5:15:20 PM

Yes it is. I usually use tidal disruptors. Destroys some stuff but less than mini soldiers and doesn't ruin PQ.

                    
#4  by Citizen Tregonsee - 2/9/2008 10:13:38 AM

But regular attacks are free. If you have enough troops (use merged transports as fleets) or good tech- I always get the Tir Quan wonder.

                      
#5  by Citizen Zerenoth9 - 2/9/2008 12:25:07 PM

I just like tidal disruptors. They are my favorite invasion tactic. They don't damage PQ, and they don't cost as much as say mini-soldiers.

                    
#6  by Citizen Captain122 - 2/10/2008 8:19:56 PM

I use Information if it gives me more 25% of the enemy's
troops otherwise I use Tidal Disruptors

                  
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