by Citizen  Jazzlvr - 4/22/2003 8:05:54 PM
  
 
1. You can't use ctrl-n to recreate the map; it crashes to the desktop: repeatable. 
 
2. Once you've installed the beta, you can't get back to the original political party choices without a complete delete and reinstall.  Even a simple uninstall and reinstall will leave the choices as the first several (before the box scrolls) political parties from the beta: repeatable.  This one's annoying because I'd installed all the mods from the library (long time) and now I've got to do it all over again...
          
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#1 
by Citizen  Jazzlvr - 4/22/2003 8:15:00 PM
  
 
#2 above seems to be related to bigshot3754's Party Pack from the Library; experiments continue.
          
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Still had an instance of dual transport production at the beginning of the game.
   
            
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CTD at first election. 
 
debug.err 
Debug Message:  AIAltarian: Set Colony Social 
Debug Message:  Preparing to save game. 
Debug Message:  Deleting previous save game. 
Debug Message:  No Data\SaveGames\AutoSave\*.* files in current directory. 
Debug Message:  Save Game. 
Debug Message:  Unable to open file gfx/PolPartyLogos/Populists_Large.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Populists_Large.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Populists_Large.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Populists_Large.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Federalists_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Federalists_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Populists_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Populists_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/WarParty_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/WarParty_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Pacifists_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Pacifists_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Technologists_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Technologists_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Mercantile_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Mercantile_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Misc04_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Misc04_Small.pcx 
Debug Message:  Unable to open file gfx/PolPartyLogos/Misc01_Small.pcx 
ASSERT ERROR in file G:\PROJECTS\pear\SOURCE\DISKDATA.CPP at line 119. 
Debug Message:  Unable to open Bitmap file: gfx/PolPartyLogos/Misc01_Small.pcx 
   
                             
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#5 
by Citizen  Jazzlvr - 4/22/2003 9:29:54 PM
  
 
CTD on ctrl-n right after start of game: 
 
Stardock SmartException Logging Information 
------------------------------------------- 
 
OS Version : Windows XP 
Video Card : NVIDIA GeForce4 Ti 4400 
Application Exception code: C0000005 ACCESS_VIOLATION 
Crash Addr:  00407560 01:00006560 C:\Program Files\Galactic Civilizations\galciv.exe 
 
Processor Registers (x86): 
EAX:00000001 
EBX:00000000 
ECX:00000000 
EDX:00000002 
ESI:000050F4 
EDI:0012C784 
CS:EIP:001B:00407560 
SS:ESP:0023:0012BA08  EBP:0012BA0C 
DS:0023  ES:0023  FS:003B  GS:0000 
Flags:00010202 
 
 
Current Application Call Stack: 
 
Addr      Frame     Logical addr  Module Name 
--------------------------------------------- 
00407560  0012BA0C  0001:00006560 C:\Program Files\Galactic Civilizations\galciv.exe 
0051D2F7  0012BA1C  0001:0011C2F7 C:\Program Files\Galactic Civilizations\galciv.exe 
004F649E  0012E5FC  0001:000F549E C:\Program Files\Galactic Civilizations\galciv.exe 
004FFA4C  0012FA94  0001:000FEA4C C:\Program Files\Galactic Civilizations\galciv.exe 
00526B88  0012FC2C  0001:00125B88 C:\Program Files\Galactic Civilizations\galciv.exe 
0051006F  0012FCC4  0001:0010F06F C:\Program Files\Galactic Civilizations\galciv.exe 
00570604  0012FCF8  0001:0016F604 C:\Program Files\Galactic Civilizations\galciv.exe 
77D67AD7  0012FD24  0001:00026AD7 C:\WINDOWS\system32\USER32.dll 
77D6CCD4  0012FD8C  0001:0002BCD4 C:\WINDOWS\system32\USER32.dll 
77D45CD6  0012FDBC  0001:00004CD6 C:\WINDOWS\system32\USER32.dll 
77D45CF5  0012FDDC  0001:00004CF5 C:\WINDOWS\system32\USER32.dll 
5101EA58  0012FE08  0001:0001DA58 C:\WINDOWS\System32\DDRAW.dll 
77D67AD7  0012FE34  0001:00026AD7 C:\WINDOWS\system32\USER32.dll 
77D6CCD4  0012FE9C  0001:0002BCD4 C:\WINDOWS\system32\USER32.dll 
77D44455  0012FEFC  0001:00003455 C:\WINDOWS\system32\USER32.dll 
77D44D58  0012FF34  0001:00003D58 C:\WINDOWS\system32\USER32.dll 
005AA82A  0012FFC0  0001:001A982A C:\Program Files\Galactic Civilizations\galciv.exe 
77E814C7  0012FFF0  0001:000204C7 C:\WINDOWS\system32\kernel32.dll 
 
 
Debug information for each stardock app follows ....
          
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Frogboy 
 
I do not have the gfx/PolPartyLogos directory of any of the files on my hard drive. 
 
JavaCodeToad
   
                             
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#7 
by Citizen  Jazzlvr - 4/22/2003 9:37:34 PM
  
 
You can get the same SmartException readout as above if you start a new game, then select "Menu", then "Main Menu", then "Start New Civilization", then "Next", then "Done"...the game will CTD while setting up the new game: repeatable.
          
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Getting error trying to download .004b have .003b  
Bob
          
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Got the download. Problem was probably server overload. Bob
          
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#12 
by Citizen  Bazuul - 4/23/2003 12:12:25 AM
  
 
Can't use mousewheel to scroll economic sliders on economy screen.  Mousewheel scrolls faction list instead.
   
               
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#13 
by Citizen  dikdirk - 4/23/2003 10:17:06 AM
  
 
Does mousewheel already work with starbase modules?
  
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Right about now I am wondering why I keep experiencing crashes during the game. This happened with the 1st patch and bonus pak and now is still happening with the new 1.02 version, (which by the way, I am appreciative for) but the game experience is nullified when I can't play it for more than twenty minutes before experiencing a crash to the desktop. I have DirectX9, I have the latest SoundBlaster drivers, 1 gig of RAM, ... don't know what else to do... Anyone have any advice? 
 
Starjammer
  
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#16 
by Citizen  Zeitgeis - 4/8/2005 3:04:29 PM
  
 
The first two or so screens vibrate horizontally pretty wildly -- through selection of enemy screens.
   
          
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