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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Star Wars mod now available
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#50  by Citizen robuk - 6/12/2003 3:31:29 PM

It's not my server. If you want to do stuff like that, fine. But anybody with a modicum of respect wouldn't have gone and posted it in this forum. Given your infantile attitude, you probably don't even get it.


Well i'm sorry but I thought I saw a post about someone having problems downloading the mod.

Now I can't find it so I may have been mistaken. It was not my intention to offend anyone.

       
#51  by Citizen MadMaz - 6/12/2003 5:10:19 PM

OK, whatever.

Here's a link to the other thread http://www.galciv.com/forum.asp?BID=GF&ID=70778#70788 Link , since it's not stickied. To be honest, I don't know how this got stickied in the first place.

I posted the full details in that thread, but to summarize what this new version has:


---------------
1.0 What's New?
---------------

1) 41 Ships! Various star destroyers, tie fighters, x-wings, a-wings, y-wings, millennium falcon-like ships, squadrons, etc. The ship's "nationality" color is pretty easy to see, for those gamers out there who may have some minor blindness issues. The "bad" races have Empire-style ships, while the "good" ones have Rebel-style. Also should be color-blind friendly.

2) Better Replacement for the Torians - Got rid of the silent fish people and added some lovably hairy Wookies! Includes never before seen recent footage of Chewbacca on his home world.

3) Other leader improvements - Luke has more to say, a different yoda movie, etc.

4) All sound effects have been replaced. Beeps, weapons fire, menu stuff are now all Star Warsy.

5) Lots of graphical replacements - With the destruction of Bespin, a habitually drunk Lando was thrilled when you gave him the job as your planetary governor. An unemployed but nonetheless curiously shiny 3P0 has also convinced you to hire his pansy ass as your galactic secretary. Several other similar modifications are also included.

6) Planet list replaced with one that contains every "known" Star Wars planet that a very dedicated fanboy had on his web site. Certain vanity planets still exist though

6) Easy-to-use installer/uninstaller that backs up all the files it replaces.

7) Silent MP3 with corresponding playlist, so you can effectively turn off music, but still hear the negotiation soundtrack when speaking to the AIs.

By the way, this mod should be completely metaverse friendly. Unless I inadvertently broke something, nothing in these files should affect the game play balance.


                
#52  by Diplomat Technician - 6/14/2003 1:02:09 AM

I want to thank you for all your work.

Really you must of spent many hours putting together the package.



                          
#53  by Citizen MadMaz - 6/14/2003 7:30:38 AM

Thanks Tech. I appreciate it. It did take a while, and I certainly didn't plan on putting all that time into it. 3/4 of it was spent figuring out how to automate stuff so even though the first iteration of ships was pretty painful, by the end, it was actually kinda fun. In any case, I at least picked up a couple useful tricks.

                
#54  by Citizen ntblood - 6/14/2003 2:59:31 PM

I think this Star Wars Mod is great. I don't think I'll ever play the game in it's original form again. I am new to GalCiv.s but this mod makes it so the game has a bit more realism and a lot more depth with the story we all know.
I do have a question though and this might pertain to either versions of the game but I only know how to put it in terms of the Star Wars version. I can see the differences in advantage for defensive verses offensive units but it seems that there is no advantage but disadvantage of all the strike groups (or frigates) over just having several X-wing/Tie fighter units stacked up in a fleet in price or stats. Also, I've acquired the battleship technology but I didn't see that it added any ships to build (?). If you could help me understand the reasoning I would appreciate it. Thanx -Nathan

      
#55  by Citizen ntblood - 6/14/2003 4:11:36 PM

Ok, I see one big difference is the range that some can go to.

      
#56  by Citizen Pezdispenser - 6/16/2003 12:50:06 AM

Sorry to trouble you guys but I can't seem to download it, I am using Flashget. Can someone help me?

       
#57  by Citizen MadMaz - 6/16/2003 12:56:29 AM

I'm transferring that file to a different server.I plan to post when it's sorted out. btw, the music add-on is still there.

                
#58  by Citizen MadMaz - 6/16/2003 8:58:10 PM

Here's the new link. There are also forums there you can use to give feedback, ideas and hopefully participate in its future development.

http://www.cdgroup.org/forums/tbs/gc/index.php?h=1&pf=89 Link

                
#59  by Citizen Pezdispenser - 6/17/2003 12:08:48 AM

The sound is messed up, can someone help?

       
#60  by Citizen MadMaz - 6/17/2003 12:15:57 AM

Can you be more specific?

                
#61  by Citizen Pezdispenser - 6/17/2003 12:55:06 AM

From time to time the sound will just turn to a loud scratching noise for a really long time.

       
#62  by Citizen MadMaz - 6/17/2003 1:08:37 AM

That has never happened to me. Nor has anyone reported that in the two star wars mod threads. I have heard of some general GalCiv sound problem, though I don't think it's very common. I'd try searching the forum for that.

Hopefully if someone else has noticed this as a result of installing the mod, they will post here.

                
#63  by Diplomat Technician - 6/20/2003 9:25:03 AM

I think Galciv still has intermittant sound problems.
I had sound problems as well and I am not running any mods. Does not last long and is not common so it does not annoy me much.

                          
#64  by Citizen Astax - 6/23/2003 1:53:48 PM

Can we get a forum where you dont have to register to post, cuase omfg if I have to register to any more forums ill go crazy!

          
#65  by Citizen MadMaz - 6/23/2003 2:36:27 PM

I totally understand where you're coming from. I often have the same attitude. Ironically, before I moved my stuff to CDG, I had visited their forum a couple of times to check out some files that were advertised, but I never actually looked around or downloaded anything b/c I didn't want to deal with registration. In any case, it's not my site, so I really don't have any say in the matter. Desert Fox and Elucidus are the people you'd want to ask.

                
#66  by Citizen Icefoxen - 6/24/2003 12:00:56 AM

Yeah, what Kryp said.. there are PLENTY of ships in SW to do 25 or even around 100. Just look to the games and, if you exhaust even that, the various ship guides and books for Star Wars. You'll find plenty.



           Posted via Stardock Central
#67  by Citizen MadMaz - 6/24/2003 12:12:42 AM

huh? (or there must be some serious lag going on)

                
#68  by Citizen Chris Powell - 6/27/2003 1:40:58 PM

the link is not workin anymore

                  
#69  by Citizen MadMaz - 6/27/2003 2:10:06 PM

Read the later messages. The link works fine.

                
#70  by Veteran wampyre - 6/27/2003 3:46:16 PM

I downloaded the files, put each file into their respective folders in my installed GalCiv files but I am not seeing any Starwars stuff. No music (just the standard fare) no cutscenes etc. I admit, I have only meet the Yor so far. What am I missing. So far its like a regular GalCiv game. (not that that's a bad thing...)

      
#71  by Citizen MadMaz - 6/27/2003 10:06:57 PM

There's nothing to put in any folders. You may have downloaded an old version as well as put those files in the wrong places (you should have at least seen new Yor). Given the last couple of posts, I guess people can't be bothered to read the latest messages, so just go here: http://www.cdgroup.org/forums/tbs/gc/index.php?h=1&pf=89 Link

You'll get an installer/uninstaller that will put everything in the right places. After running the installer, you should know it's different right from the very first intro screen.

                
#72  by Veteran wampyre - 6/28/2003 1:37:11 AM

Thanks Mad. I downloaded the files weeks ago and just got around to (attempting) to put them into the right folders per the directions on the included readme. I didnt know you had updated downloads that includes an installer. I will go and download the latest.
Cheers.
Oh, Bobo says thanks too.

      
#73  by Citizen MadMaz - 6/28/2003 1:45:43 AM

No problem. I hope you and Zathras, er I mean Bobo, both enjoy it and, btw, you should definitely get the new version. It includes a lot of stuff the old one doesn't.
[Message Edited]

                
#74  by Citizen Sephlock - 6/28/2003 8:21:05 AM

"..and what the hell is up with that smugglers video?!? You are a sick and twisted man you know that?"

What are you referring to? What happens in the video?

"Since AOL, in general, is evil, I'm guessing it has something to do with that."

!



P.S. If you haven't already, you could use the Sun crusher as a replacement for the Terror Star.

                    
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